Missionary
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Revision as of 16:15, 21 September 2021 by FelixMM (talk | contribs) (Created page with "350px|thumb|right A Missionary can be helpful when passing by missions.  == Stats == {| class="wikitable" |- ! Perks !! Health...")
A Missionary can be helpful when passing by missions.
Contents
Stats
| Perks | Health | Capacity | Slots | Source | Dice | 
|---|---|---|---|---|---|
| 50 | 2 | Hand  | 
Tavern | 
Perks
Spiritual Solidarity
Allows resting for free in missions.
Strong Faith
Increases maximum sanity points.
| Level | Max Sanity (+) | 
|---|---|
| Level 1 | 10 | 
| Level 2 | 13 | 
| Level 3 | 16 | 
| Level 4 | 19 | 
| Level 5 | 22 | 
| Level 6 | 25 | 
| Level 7 | 28 | 
| Level 8 | 31 | 
Combat die
The Missionary's dice on different levels.
| Level | Die faces | Boosts | 
|---|---|---|
| Level 1 | 0 | |
| Level 2 | 1 | |
| Level 3 | 1 | |
| Level 4 | 2 | |
| Level 5 | 2 | |
| Level 6 | 3 | |
| Level 7 | 3 | |
| Level 8 | 3 | 
Abilities
The Missionary's dice abilities.
Related topics
| Characters | |
|---|---|
| Expedition Leaders | Big Game Hunter • Anthropologist • Plunderer • Cartographer • Taxonomist • Shennong Herbalist • Red Flag Pirate • Nahua Seeker | 
| Tavern Recruits | British Soldier • Cook • Donkey • Field Nurse • Hunting Dog • Missionary • Roma Trader • Sailor • Street Rat • Translator • Travelling Quack | 
| Others | Club Recruits • Human Islanders • Salamanders • Mole People • Pack Animals • Beasts • Famous Explorers • Victoria Malin |