Difference between revisions of "Meat"
From Curious Expedition 2 Wiki
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| − | + | == How to cook? ==  | |
| + | Click on the item in your inventory to cook it. You will get a better-cooked item if you have a cook on your trek. The higher you promote your cook, the better the cooked items get.   | ||
== Charcoal cooked meat==  | == Charcoal cooked meat==  | ||
When you don't have a cook in your trek you only get a charcoal cooked meat.  | When you don't have a cook in your trek you only get a charcoal cooked meat.  | ||
| − | [[File:Obj icon   | + | {{SanityItems  | 
| + | | file = icon tBoneBurned  | ||
| + | | item = Charcoaled Meat  | ||
| + | | effect = 3  | ||
| + | | value = 1  | ||
| + | | beggar_value = 3  | ||
| + | | max_stack = 10  | ||
| + | | source = Cooked raw meat without cook  | ||
| + | }}  | ||
| + | |||
| + | == Cooked meat==  | ||
| + | When you have a [[Cook|cook]] on your trek you can get better-cooked meat.  | ||
| + | [[File:Obj icon tBoneCooked.png|150px|thumb|right|Cook Level 1-4]]  | ||
| + | [[File:obj_item_expertlyCookedMeat.png|150px|thumb|right|Cook Level 5-8]]  | ||
| + | |||
{| class="wikitable"  | {| class="wikitable"  | ||
|-  | |-  | ||
| − | !   | + | ! Item !! Effect !! Value !! Dilapidated Shack Value !! Max Stack !! Requirement  | 
| − | |||
| − | |||
|-  | |-  | ||
| − | |   | + | | Overcooked Meat || {{sanity}} 4 || {{price}} 4 || {{price}} 8 || 10 || Cook (Lvl.1)  | 
|-  | |-  | ||
| − | |   | + | | Poorly-cooked Meat || {{sanity}} 5 || {{price}} 5 || {{price}} 10 || 10 || Cook (Lvl.2)  | 
|-  | |-  | ||
| − | |   | + | | Cooked Meat || {{sanity}} 6 || {{price}} 6 || {{price}} 12 || 10 ||  Cook (Lvl.3)  | 
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|-  | |-  | ||
| − | + | | Skilfully-cooked Meat  || {{sanity}} 7 || {{price}} 7 || {{price}} 14 || 10 || Cook (Lvl.4)  | |
|-  | |-  | ||
| − | |   | + | | Expertly-cooked Meat || {{sanity}} 8 || {{price}} 8 || {{price}} 16 || 10 || Cook (Lvl.5)  | 
|-  | |-  | ||
| − | |   | + | | Gourmet Meat || {{sanity}} 9 || {{price}} 9 || {{price}} 18 || 10 || Cook (Lvl.6)  | 
|-  | |-  | ||
| − | |   | + | | Gourmet Meat || {{sanity}} 10 || {{price}} 10 || {{price}} 20 || 10 || Cook (Lvl.7)  | 
|-  | |-  | ||
| − | |   | + | | Gourmet Meat || {{sanity}} 11 || {{price}} 11 || {{price}} 22 || 10 || Cook (Lvl.8)  | 
|}  | |}  | ||
Latest revision as of 15:17, 21 September 2021
Description of the item.
Raw Meat[edit]
Has to be cooked to be eaten.
| Raw Meat | |
|---|---|
| Source | |
| Value | 3 | 
| Stack size | 10 | 
How to cook?[edit]
Click on the item in your inventory to cook it. You will get a better-cooked item if you have a cook on your trek. The higher you promote your cook, the better the cooked items get.
Charcoal cooked meat[edit]
When you don't have a cook in your trek you only get a charcoal cooked meat.
| Item | Effect | Base Value | Native Value | Mission Value | Dilapidated Shack Value | Max Stack | Source | 
|---|---|---|---|---|---|---|---|
| 10 | Cooked raw meat without cook | 
Cooked meat[edit]
When you have a cook on your trek you can get better-cooked meat.
| Item | Effect | Value | Dilapidated Shack Value | Max Stack | Requirement | 
|---|---|---|---|---|---|
| Overcooked Meat | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.1) | 
| Poorly-cooked Meat | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.2) | 
| Cooked Meat | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.3) | 
| Skilfully-cooked Meat | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.4) | 
| Expertly-cooked Meat | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.5) | 
| Gourmet Meat | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.6) | 
| Gourmet Meat | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.7) | 
| Gourmet Meat | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.8) |