Difference between revisions of "Meat"
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(Created page with "Description of the item. == Raw Meat == Has to be cooked to be eaten. {| class="wikitable" |- ! Raw Meat!! |- | Source || |- | Value || 3 |- | Stack size || 10 |} == Ch...") |
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== Raw Meat == | == Raw Meat == | ||
Has to be cooked to be eaten. | Has to be cooked to be eaten. | ||
| + | [[File:Obj icon tBoneRaw.png|150px|thumb|right]] | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| Line 15: | Line 16: | ||
|} | |} | ||
| − | + | == How to cook? == | |
| + | Click on the item in your inventory to cook it. You will get a better-cooked item if you have a cook on your trek. The higher you promote your cook, the better the cooked items get. | ||
== Charcoal cooked meat== | == Charcoal cooked meat== | ||
When you don't have a cook in your trek you only get a charcoal cooked meat. | When you don't have a cook in your trek you only get a charcoal cooked meat. | ||
| + | {{SanityItems | ||
| + | | file = icon tBoneBurned | ||
| + | | item = Charcoaled Meat | ||
| + | | effect = 3 | ||
| + | | value = 1 | ||
| + | | beggar_value = 3 | ||
| + | | max_stack = 10 | ||
| + | | source = Cooked raw meat without cook | ||
| + | }} | ||
| + | |||
| + | == Cooked meat== | ||
| + | When you have a [[Cook|cook]] on your trek you can get better-cooked meat. | ||
| + | [[File:Obj icon tBoneCooked.png|150px|thumb|right|Cook Level 1-4]] | ||
| + | [[File:obj_item_expertlyCookedMeat.png|150px|thumb|right|Cook Level 5-8]] | ||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| − | ! | + | ! Item !! Effect !! Value !! Dilapidated Shack Value !! Max Stack !! Requirement |
|- | |- | ||
| − | | | + | | Overcooked Meat || {{sanity}} 4 || {{price}} 4 || {{price}} 8 || 10 || Cook (Lvl.1) |
|- | |- | ||
| − | | | + | | Poorly-cooked Meat || {{sanity}} 5 || {{price}} 5 || {{price}} 10 || 10 || Cook (Lvl.2) |
|- | |- | ||
| − | | | + | | Cooked Meat || {{sanity}} 6 || {{price}} 6 || {{price}} 12 || 10 || Cook (Lvl.3) |
|- | |- | ||
| − | | | + | | Skilfully-cooked Meat || {{sanity}} 7 || {{price}} 7 || {{price}} 14 || 10 || Cook (Lvl.4) |
| − | |} | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | {| | ||
|- | |- | ||
| − | + | | Expertly-cooked Meat || {{sanity}} 8 || {{price}} 8 || {{price}} 16 || 10 || Cook (Lvl.5) | |
|- | |- | ||
| − | | | + | | Gourmet Meat || {{sanity}} 9 || {{price}} 9 || {{price}} 18 || 10 || Cook (Lvl.6) |
|- | |- | ||
| − | | | + | | Gourmet Meat || {{sanity}} 10 || {{price}} 10 || {{price}} 20 || 10 || Cook (Lvl.7) |
|- | |- | ||
| − | | | + | | Gourmet Meat || {{sanity}} 11 || {{price}} 11 || {{price}} 22 || 10 || Cook (Lvl.8) |
| − | | | ||
| − | | | ||
|} | |} | ||
Latest revision as of 15:17, 21 September 2021
Description of the item.
Raw Meat[edit]
Has to be cooked to be eaten.
| Raw Meat | |
|---|---|
| Source | |
| Value | 3 |
| Stack size | 10 |
How to cook?[edit]
Click on the item in your inventory to cook it. You will get a better-cooked item if you have a cook on your trek. The higher you promote your cook, the better the cooked items get.
Charcoal cooked meat[edit]
When you don't have a cook in your trek you only get a charcoal cooked meat.
| Item | Effect | Base Value | Native Value | Mission Value | Dilapidated Shack Value | Max Stack | Source |
|---|---|---|---|---|---|---|---|
| 10 | Cooked raw meat without cook |
Cooked meat[edit]
When you have a cook on your trek you can get better-cooked meat.
| Item | Effect | Value | Dilapidated Shack Value | Max Stack | Requirement |
|---|---|---|---|---|---|
| Overcooked Meat | Sanity |
Trade Value |
Trade Value |
10 | Cook (Lvl.1) |
| Poorly-cooked Meat | Sanity |
Trade Value |
Trade Value |
10 | Cook (Lvl.2) |
| Cooked Meat | Sanity |
Trade Value |
Trade Value |
10 | Cook (Lvl.3) |
| Skilfully-cooked Meat | Sanity |
Trade Value |
Trade Value |
10 | Cook (Lvl.4) |
| Expertly-cooked Meat | Sanity |
Trade Value |
Trade Value |
10 | Cook (Lvl.5) |
| Gourmet Meat | Sanity |
Trade Value |
Trade Value |
10 | Cook (Lvl.6) |
| Gourmet Meat | Sanity |
Trade Value |
Trade Value |
10 | Cook (Lvl.7) |
| Gourmet Meat | Sanity |
Trade Value |
Trade Value |
10 | Cook (Lvl.8) |