Difference between revisions of "Perks"
From Curious Expedition 2 Wiki
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!Perk || Effect || Unique to | !Perk || Effect || Unique to | ||
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| − | | | + | |Strong Mind || Sanity Max +15, +?/upgrade || |
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| − | | | + | |Heavy Carrier || [[Capacity]] +2, +1/upgrade || |
|- | |- | ||
| − | | | + | |Negotiation || Free [[Provisions]] budget +25, +?/upgrade || |
|- | |- | ||
| − | | | + | |Medic || Free [[First Aid Kit]]s each trek +1, +1/upgrade || |
| − | |||
| − | |||
|- | |- | ||
|Mycologist || Free [[Mushrooms]] each trek +1, +1/upgrade || | |Mycologist || Free [[Mushrooms]] each trek +1, +1/upgrade || | ||
| − | |||
| − | |||
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|Stealth || [[Attention Chance]] -20%, -?%/upgrade || | |Stealth || [[Attention Chance]] -20%, -?%/upgrade || | ||
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| − | | | + | |Demolitions || [[Dynamite]] range +1, +1/upgrade || |
| − | |||
| − | |||
| − | |||
| − | |||
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|Impetus || Travel Start Cost -20%, -20%/upgrade || | |Impetus || Travel Start Cost -20%, -20%/upgrade || | ||
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|Practical Botany || [[Needle Plants]] don't trigger || | |Practical Botany || [[Needle Plants]] don't trigger || | ||
| + | |- | ||
| + | |Fresh Air Fanatic || [[Nature Rest]] nightly Sanity +2, +1/upgrade || | ||
| + | |- | ||
| + | |Spiritual Solidarity || [[Mission]] Rest is free || | ||
|- | |- | ||
|? || Native [[Village Ruler Hut]] Standing requirement = 0 || | |? || Native [[Village Ruler Hut]] Standing requirement = 0 || | ||
| + | |- | ||
| + | |Inspirational Leader || [[Objective]] completion Loyalty +1, +1/upgrade || | ||
| + | |- | ||
| + | |Lone Survivor || ? || | ||
|- | |- | ||
|War Chest || Free [[Combat Items]] each trek +2, +1/upgrade || [[Big Game Hunter]] | |War Chest || Free [[Combat Items]] each trek +2, +1/upgrade || [[Big Game Hunter]] | ||
Revision as of 07:31, 5 December 2020
| “ | “Under Construction” |
| Perk | Effect | Unique to |
|---|---|---|
| Strong Mind | Sanity Max +15, +?/upgrade | |
| Heavy Carrier | Capacity +2, +1/upgrade | |
| Negotiation | Free Provisions budget +25, +?/upgrade | |
| Medic | Free First Aid Kits each trek +1, +1/upgrade | |
| Mycologist | Free Mushrooms each trek +1, +1/upgrade | |
| Stealth | Attention Chance -20%, -?%/upgrade | |
| Demolitions | Dynamite range +1, +1/upgrade | |
| Impetus | Travel Start Cost -20%, -20%/upgrade | |
| Jungle Explorer | Travel Tile Cost for Jungle -2, -1/upgrade | |
| Desert Survivor | Travel Tile Cost for Desert -2, -1/upgrade | |
| ? | Travel Tile Cost for Plateau -4, -1/upgrade | |
| Amphibious | Travel Tile Cost for Water/Swamp -2, -1/upgrade | |
| Practical Botany | Needle Plants don't trigger | |
| Fresh Air Fanatic | Nature Rest nightly Sanity +2, +1/upgrade | |
| Spiritual Solidarity | Mission Rest is free | |
| ? | Native Village Ruler Hut Standing requirement = 0 | |
| Inspirational Leader | Objective completion Loyalty +1, +1/upgrade | |
| Lone Survivor | ? | |
| War Chest | Free Combat Items each trek +2, +1/upgrade | Big Game Hunter |
| Trauma Care | Combat end Health +10, +?/upgrade | Big Game Hunter |
| Hunter's Cunning | Combat reroll 2 dice, +1/upgrade | Big Game Hunter |
| Polyglot | Native Village Rest Standing cost -1, -1/upgrade | Anthropologist |
| Good Standing | Native Standing each trek +2, +1/upgrade | Anthropologist |
| Native Diplomacy | Native Village Ruler Hut actions +1, +1/upgrade | Anthropologist |
| Archaeology | Shrine challenges +?, +?/upgrade | Plunderer |
| Treasure Hunter | Free Treasure Maps each trek +1/, +1/upgrade | Plunderer |
| Artifact Specialist | Treasures Fame +20%, +?%/upgrade | Plunderer |
| Surveyor's Eye | View Distance +15%, +?%/upgrade | Cartographer |
| Coston Flare Expert | Flare range +2, radius +1, +1/upgrade | Cartographer |
| Advanced Cartography | Cartographical Studies Fame +15%, +?%/upgrade | Cartographer |