Difference between revisions of "Quail"
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| − | + | == How to cook? ==  | |
| + | Click on the item in your inventory to cook it. You will get a better-cooked item if you have a cook on your trek. The higher you promote your cook, the better the cooked items get.   | ||
== Charcoal cooked quail==  | == Charcoal cooked quail==  | ||
When you don't have a cook in your trek you only get a charcoal cooked quail.  | When you don't have a cook in your trek you only get a charcoal cooked quail.  | ||
| − | [[File:Obj item   | + | {{SanityItems  | 
| + | | file = item charcoaledPheasant  | ||
| + | | item = Charcoaled Quail  | ||
| + | | effect = 1  | ||
| + | | value = 1  | ||
| + | | beggar_value = 3  | ||
| + | | max_stack = 10  | ||
| + | | source = Cooked raw Quail without cook  | ||
| + | }}  | ||
| + | |||
| + | == Cooked quail==  | ||
| + | When you have a cook on your trek you can get better-cooked quail.  | ||
| + | [[File:Obj item cookedPheasant.png|150px|thumb|right|Cook Level 1-4]]  | ||
| + | [[File:Obj item pheasant.png|150px|thumb|right|Cook Level 5-8]]  | ||
| + | |||
{| class="wikitable"  | {| class="wikitable"  | ||
|-  | |-  | ||
| − | !   | + | ! Item !! Effect !! Value !! Dilapidated Shack Value !! Max Stack !! Requirement  | 
| − | |||
| − | |||
|-  | |-  | ||
| − | |   | + | | Overcooked Quail || {{sanity}} 2 || {{price}} 2 || {{price}} 4 || 10 || Cook (Lvl.1)  | 
|-  | |-  | ||
| − | |   | + | | Poorly-cooked Quail || {{sanity}} 3 || {{price}} 3 || {{price}} 6 || 10 || Cook (Lvl.2)  | 
|-  | |-  | ||
| − | |   | + | | Cooked Quail || {{sanity}} 4 || {{price}} 4 || {{price}} 8 || 10 ||  Cook (Lvl.3)  | 
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|-  | |-  | ||
| − | + | | Skilfully-cooked Quail || {{sanity}} 5 || {{price}} 5 || {{price}} 10 || 10 || Cook (Lvl.4)  | |
|-  | |-  | ||
| − | |   | + | | Expertly-cooked Quail || {{sanity}} 6 || {{price}} 6 || {{price}} 12 || 10 || Cook (Lvl.5)  | 
|-  | |-  | ||
| − | |   | + | | Gourmet Quail || {{sanity}} 7 || {{price}} 7 || {{price}} 14 || 10 || Cook (Lvl.6)  | 
|-  | |-  | ||
| − | |   | + | | Gourmet Quail || {{sanity}} 8 || {{price}} 8 || {{price}} 16 || 10 || Cook (Lvl.7)  | 
|-  | |-  | ||
| − | |   | + | | Gourmet Quail || {{sanity}} 9 || {{price}} 9 || {{price}} 18 || 10 || Cook (Lvl.8)  | 
|}  | |}  | ||
Latest revision as of 16:58, 17 March 2023
Description of the item.
Raw quail[edit]
Has to be cooked to be eaten.
| Raw quail | |
|---|---|
| Source | Dog companion | 
| Value | 2 | 
| Stack size | 10 | 
How to cook?[edit]
Click on the item in your inventory to cook it. You will get a better-cooked item if you have a cook on your trek. The higher you promote your cook, the better the cooked items get.
Charcoal cooked quail[edit]
When you don't have a cook in your trek you only get a charcoal cooked quail.
| Item | Effect | Base Value | Native Value | Mission Value | Dilapidated Shack Value | Max Stack | Source | 
|---|---|---|---|---|---|---|---|
| 10 | Cooked raw Quail without cook | 
Cooked quail[edit]
When you have a cook on your trek you can get better-cooked quail.
| Item | Effect | Value | Dilapidated Shack Value | Max Stack | Requirement | 
|---|---|---|---|---|---|
| Overcooked Quail | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.1) | 
| Poorly-cooked Quail | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.2) | 
| Cooked Quail | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.3) | 
| Skilfully-cooked Quail | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.4) | 
| Expertly-cooked Quail | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.5) | 
| Gourmet Quail | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.6) | 
| Gourmet Quail | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.7) | 
| Gourmet Quail | Sanity  | 
Trade Value  | 
Trade Value  | 
10 | Cook (Lvl.8) |